Results for spec@arb_separate_shader_objects@display lists (compat)

Overview

Result: pass

Back to summary

Details

Detail Value
Returncode 0
Time 0:00:00.079157
Stdout
Testing glGenProgramPipelines
Testing glDeleteProgramPipelines
Testing glBindProgramPipelines
Testing glCreateShaderProgramv
Testing glUseProgramStages
Testing glProgramUniformf
    GL_COMPILE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
Testing glProgramUniformi
    GL_COMPILE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
Testing glProgramUniformui
    GL_COMPILE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
Testing glProgramUniformMatrixf
    GL_COMPILE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
    GL_COMPILE_AND_EXECUTE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
Stderr
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
ATTENTION: default value of option vblank_mode overridden by environment.
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Environment
PIGLIT_PLATFORM="mixed_glx_egl" PIGLIT_SOURCE_DIR="/home/idr/devel/graphics/piglit"
Command /home/idr/devel/graphics/piglit/bin/arb_separate_shader_object-dlist -auto -fbo
dmesg

        

Back to summary